Wednesday 18 May 2016

Ways of rigging and posing in ZBrush

Two tutorials on posing and rigging in ZBrush

Bear in mind that you probably want to go through the remeshing process if you've been sculpting with Dynamesh. Firstly the dynamesh topology is a mess. Secondly, your dynamesh sculpt is likely to have ended up anywhere between hundreds of thousands and tens of million polys.

You want to get your mesh down to a level of organisation and number of polys that either of these techniques can manage comfortably.

Good luck!



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