Wednesday 18 May 2016

Zbrush needs a multi-part intro. Get used to it.

Zbrush is massively capable and therefore hugely complex. I've used loads of different vector drawing, painting, photo-editing and 3D software over the years and ZBrush has, by far, the most vertical learning curve I've ever encountered.

It is rewarding though.


This is the start of a series of tutorials from Michael Pavlovich just to get you going.





As with any piece of software, you have to use it and get used to it. Open it up and do something with it.

The trouble with ZBrush is that it doesn't inspire confidence. A wrong click here can make your work appear to disappear, a wrong click there and you're in for a long wait while it tries to work on the mess you've made... and it does crash.

Save and save often.

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